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Capcom’s Resident Evil Village revealed output resolution and expected framerate for Consoles
Recently, the creators of Resident Evil Village claim that the 3D sound used in the PS5 is one of the most important features of the console, especially in horror games. Project Director Morimasa Sato told Official PlayStation Magazine.
Additionally, the creators of Resident Evil Village claim that the 3D sound used in the PS5 is one of the most important features of the console, especially in horror games. Project Director Morimasa Sato told Official PlayStation Magazine.
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The second Village demo, featuring a full hour of gameplay, will be available on May 3 on PCs, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X | S, and Google Stadia.
In addition, PlayStation players will be able to download the demo now and wander around the village for 30 minutes on April 18th. The full release of the game will take place on May 7 on PC and consoles.
Moreover, Resident Evil Village Horror Survival Director Morimasa Sato has unveiled the Mercenaries add-on game mode. This is my favorite mini-game in the Resident Evil series, the developer emphasized and talked about the innovations.
Capcom has already unveiled a new trailer for Resident Evil Village overnight, revealed an additional mode, and confirmed demo details. Also, some details of the console versions appeared.
The new consoles will receive two modes related to the picture and the smoothness of the animation. On the PlayStation 5 and Xbox Series X, you can count on 4K at 60fps, but with ray tracing enabled, the player will get 4K at 45fps.
The Xbox Series S will deliver 1440p @ 45fps or 1440p @ 30fps with ray tracing. On Xbox One, the project will launch at 900p at 30fps, and on PlayStation 4 at 900p and 45fps.
Comparisons of different versions will appear after the premiere of Resident Evil Village. Hopefully, Capcom will do a good job optimizing the PS4 and Xbox One versions.