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CD Project Red Hotfix 1.22 update for Cyberpunk 2077 is live on PC, consoles, and Stadia
CD Project Red has rolled out its third Cyberpunk 2077 update in a month, approaching many new bugs, including progress hurdles. This Hotfix 1.22 for Cyberpunk 2077 is live on PC, consoles and Stadia.
This update addresses many of the issues with quests and content in the open world. CD Project Red has issues, where players can get caught up in quests like Epistrophy and Death, Do Our Part, and bugs that can hang NPCs like Tikmura during a down quest on the street.
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Due to the second fix, it is made so that players are not left without weapons or consumables after interacting with a certain panel during Mission Riders on Storm.
This update addresses the most frequently reported issues since the last patch and introduces further improvements to the stability and performance of the game. Here is the list of changes:
Quests & Open World
- The Metro: Memorial Park data term should now properly count towards the Frequent Flyer achievement.
- Fixed glitches in Johnny’s appearance occurring after buying the Nomad car from Lana.
- Fixed an issue in Gig: Until Death Do Us Part where it was not possible to use the elevator.
- Fixed an issue in Epistrophy where the player could get trapped in the garage if they didn’t follow the drone and ran into the control room instead.
- Added a retrofix for the issue we fixed in 1.21, where Takemura could get stuck in Japantown Docks in Down on the Street – for players who already experienced it before update 1.21 and continued playing until 1.22, Takemura will now teleport to Wakako’s parlor.
- Fixed an issue preventing the player from opening the phone in the apartment at the beginning of New Dawn Fades.
- Fixed an issue where the player could become unable to use weapons and consumables after interacting with a maintenance panel in Riders on the Storm.
Visual
- Fixed various issues related to clipping in NPCs’ clothes.
UI
- Fixed an issue where subtitles were not properly aligned in the Arabic language version.
Stability and performance
- Various memory management improvements (reducing the number of crashes), and other optimizations.
- Improved GPU performance of skinning and cloth rendering.
Console-specific
- GPU and ESRAM optimizations and improvements on Xbox One.
- Memory management improvements on PlayStation 5.
Stadia-specific
- It’s no longer possible to get soft locked in the key bindings menu if a keyboard is not available
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